Version 0.98 - Added a ID header to saved states (to prevent crashing when not compatible); - Mapper #19 improved (still buggy); - Mapper #23 fixed (Kid Dracula works ok); - Mapper #24 fixed (CV3j works ok); - Mapper #25 fixed (Gradius ][ works ok); - Mapper #26 fixed (Madara works ok); - NES NameTable mirroring fixed (CastleVania 3j mirroring is perfect); - Fixed ROM information display (mirroring); - Fixed an old sprite priority problem; - Fixed screen clearing (normal and intensity); - Fixed `-b' option (battery file, working again); - Fixed a mapper #0 loading bug; - Removed a sound hacking added in 0.97 (some notes were too short); - Loopy's palette updated (-pal 2); - Minor optmizations (less math) and cosmetic changes; - Compiled with Allegro 3.9.26 (WIP), hence support for Grip/Grip4 inputs; - Binary compressed with UPX 0.84; - Documentation (+FAQ) slightly updated.