Multiple independent custom processors with a 32-bit RISC CPU armed with a double-speed CD-ROM that jams out 360,000 polygons and full-frame video at 30 frames per second. 360-degree camera movement. CD-quality sound.Digital lighting and texture mapping capabilities. The ability to display 16.8 million colors,simultaneously. CPU •R3000A •32 bit RISC processor •Clock- 33.8688MHz •Operating performance - 30 MIPS •Instruction Cache - 4 KB •Data Cache - 1 KB •BUS - 132 MB/sec. CD-ROM DRIVE •Data Transfer Rate (DMA TO RAM) 150 KB/sec. (Normal) 300 KB/sec. (Double speed) •Maximum Capacity - 660 Megabytes •Features Audio CD play XA Interactive Audio GRAPHICAL CAPABILITIES NTSC Display Resolution MODE RESOLUTION (H x V) (non-interlaced) 0 256x480 1 320x480 2 384x480 3 512x480 4 640x480 (interlaced 5 256x480 6 320x480 7 384x480 8 512x480 9 640x480 Color Depth MODE COLORS 4 16 8 256 15 32,768 24 16.777.216 All calculations are performed to 24 bit accuracy Texture mapping color mode •4 bit CLUT (16 Colors) •8 bit CLUT (256 Colors) •15 bit direct (32768 Colors) 2D GRAPHICAL CAPABILITIES Sprite display capability Size:1X1 pixels to 256X256 pixels SPRITE SIZE BIT DEPTH 4 bit 8 bit 16 bit 8x8 280k 280k 160k 16x16 110k 70k 40k Rectangles per second GEOMETRY ENGINE(GTE) •Operating performance: 66 MIPS •3D polygon transformation: Type Per second Flat shaded 1.5 M Gouraud, textured and light sourced 500 K GTE performs high speed matrix multiplies DATA DECOMPRESSION ENGINE •Operating performance - 80 MIPS •Directly connected to CPU bus •Motion JPEG-like Hardware Decompression Engine HARDWARE RENDERED POLYGONS (GPU) •Rendered in hardware Up to 360K polygon/sec. •Texture mapping •Flat or Gouraud shading I/O SYSTEM OVERVIEW •Control Pad Two control pad connectors Expandable with multitap connector •Backup RAM Two removable cards 128 KB Flash Memory OS support for File Save, Retrieve and Remove •Serial Port I/O Link Cable Connectivity MEMORY CONFIGURATION •Main RAM: 2 Megabytes •Video RAM: 1 Megabyte •Sound RAM: 512 Kilobytes •CD ROM buffer: 32 Kilobytes •OS ROM: 512 Kilobytes SOUND PROCESSOR •24 Channels •44.1KHz sample rate •PCM audio source •Digital effects include: Envelope Looping Digital Reverb •Load up to 512K of sampled waveforms Supports MIDI Instruments SPRITE AND BACKGROUND GRAPHICs Virtually Unlimited: •size (up to 256 x 256) •number of sprites on a line •number of sprite images •number of CLUTs SPRITE SPECIAL EFFECTS •Rotation •Scaling up/down •Warping •Transparency •Fading •Priority •Vertical and horizontal line scroll